The Engine of Khufu — walkthrough

Complete spoilers. Every puzzle, in order. If you only want a nudge, the hint page gives you one thing at a time.

Each entry is one command, in order, separated by slashes. Directions are abbreviated (n, se, u, d). This is the exact sequence the game's own test suite runs, so it is always current.

Act I — The Survey Camp

examine letter / out / e / talk to vane / ask vane about ibrahim / w
w / talk to nafisa / ask nafisa about the beams / ask nafisa about the crack / take plans / e
s / talk to ibrahim / ask ibrahim about 1907 / ask ibrahim to sing it / ask ibrahim about the shafts / n
u / ne / talk to dietrich / ask dietrich about the chambers / sw / s
take bucket / n / e / u / in

The one thing Act I is for: ask ibrahim about 1907, then ask ibrahim to sing it. Take the canvas bucket from the well head — Act IV cannot be finished without it.

Act II — The Descending Passage

e / d / examine lining / d / strike wall / listen
douse lamp / strike wall / listen / light lamp / d / examine floor
douse lamp / strike east / listen / d / listen / u
light lamp / u / e / listen / u / examine block
d / w / u / u / u

Strike the same wall twice, once lit and once doused, and let your own book correct itself. The game will not let you go up until it has.

Act III — The Relieving Chambers

u / examine slots / s / s / examine coffer / examine shafts
u / e / u / u / u / u
examine gable / douse lamp / strike beam / d / strike beam / d
wait / wait / wait / wait / wait / wait
strike beam / d / strike beam / d / strike beam / wait
wait / wait / wait / wait / wait / wait
wait / wait / wait / wait / wait / u
u / strike beam / d / d / strike beam / u
u / u / u / strike beam / d / d
d / strike beam / u / u / strike beam / d
d / d / w / d / light lamp / d

Walk the stack once with the lamp so you have counted it, then douse and identify each chamber. Nelson's is struck only when everything has gone quiet — that is what the waits are for, and it is the only way to be hurt in this game.

Act IV — The Water Machine

examine air / n / examine water / examine scale / s / w
examine machine / examine shafts / examine sluices / douse lamp / strike vessel / light lamp
pour / pour / pour / pour / pour / pour
pour / pour / pour / shut the second sluice / pour / pour
pour / shut the first sluice / pour / w / examine column

The cascade fills from the bottom, so it is five, then four, then shut the second sluice, then three, then shut the first, then one. Thirteen buckets and two turns of the bar.

Act V — The Apex

examine column / examine stroke / e / examine vessels / e / u
examine manuscript / n / n / u / examine valley / leave it running

The last command is the choice: leave it running, stop it, or publish. Three endings.

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